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Old Temple

Description

Old Temple is a soul-like level inspired by Stormveil Castle in Elden Ring.

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Main Object: Your objective is to recover 8 Spirit Pieces, the key to unlocking the temple's ultimate mechanism, hidden within the temple's hall on the first-floor.

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Story: You are an old king of this ancient temple. Once upon a day, a high-tech enemy of the modern era invaded your temple, subjecting you to inhumane treatment and locked you in the prison. After enduring excruciating torment, you died in suffering. Now, as a soul, you need to return to the temple stealthy or break in through the front gate, finding out the enigmatic trigger (mission).

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The toolkit that I used is called Level Up Toolkit. Here is the link of the toolkit:

https://projects.etc.cmu.edu/level-up/

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Here is the download link of the whole experience (Only support for windows now): 

Gameplay Demo

Because the level has multiple routes(choices). Thus, in the demo, I only show one of the routes to pass the level.

Paper Design

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Mood Board / Blockout Massing

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Game Mechanics

In this section, I will only list some important game mechanics. If you want to see all the game mechanics that I used, you can download the level.

Staff

The most important mechanic I added to this level is the Staff. The Staff can trigger the Conveying hanger and combat with the enemy.

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Use staff to slide

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Use staff to combat

Enemy

I set few enemies patrolling by given routes.

Players can choose to combat with these enemies by using the staff or dodge from them stealthy.

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Example of enemies

Some other triggers

Here are some other tiggers I added in the level. In the jumple puzzle area, I add Security Camera(damage zone), conveyor belt and movable platform.

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Jump puzzle area

Playtest / Feedback

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Level Iterations

Base on the feedback, I made the iterations on the level.

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1. Set more covers to create some safe zone.

For example, when players slide into this room, there will be an enemy patrolling, but players need a safe place for them to observe.

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Before: 2nd floor room in Temple

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After: 2nd floor room in Temple

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Before: 2nd floor room in Tower

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After: 2nd floor room in Tower

2. Some platforms change

For example, the platform in 2nd floor room of Temple, some players cannot jump on this platform because there is a fence around the platform. Thus, I rotate the platform.

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Before: Platform

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After: Platform

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© 2021 by  Yicheng Lu.

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